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macOS

Upgrading from v26?

Many configuration keys were renamed or restructured in v27 (e.g. mac.sign, win.sign, electronGet, asar, nativeModules, snapcraft). Run electron-builder migrate-schema to rewrite your config automatically, then skim What's New in v27 and the full v27 Breaking Changes.

The top-level mac key contains a set of options instructing electron-builder on how it should build macOS targets. These options are applicable to any macOS target.

macOS Target Overview​

electron-builder supports several macOS distribution formats. Choose based on your distribution channel:

TargetBest ForSigned?Notarized?
dmgStandard consumer distributionYesYes
zipUpdate servers (electron-updater), minimal packageYesYes
pkgSystem-level installs, kernel extensions, launch daemonsYesYes
masMac App Store distributionYes (Mac App Distribution)No (MAS handles it)
mas-devLocal testing of MAS buildsYes (Apple Development / Mac Developer)No
7z, tar.*Archive formats, custom CDN distributionOptionalOptional
dirDevelopment/debugging — unpacked appNoNo

The default targets are zip and dmg (both are required for Squirrel.Mac auto-update).

Bundle ID​

The appId property sets the CFBundleIdentifier for your macOS app. This is a critical identifier — set it explicitly:

appId: "com.mycompany.myapp"
  • Use reverse-DNS format: com.yourcompany.appname
  • Must be unique in the Mac App Store if you intend to submit there
  • Changing it after first release will break existing user data paths (NSUserDefaults, sandboxed containers, etc.)

Architecture Support​

electron-builder supports building for multiple CPU architectures:

ArchitectureCLI FlagDescription
x64--x64Intel 64-bit (traditional Mac)
arm64--arm64Apple Silicon (M1, M2, M3, M4)
universal--universalFat binary containing both x64 and arm64

Universal Binaries​

A universal binary runs natively on both Intel and Apple Silicon Macs with no performance penalty:

mac:
target:
- target: dmg
arch: universal

Universal binary options:

  • mergeASARs — merge x64 and arm64 ASAR archives into a single universal ASAR (true by default). Disable only if you have architecture-specific native modules that cannot be fat-binary merged.
  • singleArchFiles — glob pattern for files that are single-arch and should NOT be merged (e.g., pre-built native binaries distributed only for one arch).
  • x64ArchFiles — glob pattern for files that are x64-only. These are kept as x64 in the universal binary rather than being fat-binary merged.

In v27 these options live under mac.universal (a pass-through to @electron/universal) and only take effect when the target arch is universal:

mac:
universal:
mergeASARs: true
singleArchFiles: "**/*.node" # keep native modules as separate arch files

While cross-compilation is possible, the most reliable approach is to build arm64 on Apple Silicon and x64 on Intel (or use a matrix in CI). Universal builds work best when both arches are produced natively and then merged.

Code Signing​

macOS apps must be signed to avoid Gatekeeper warnings. See Code Signing for full setup.

v27: signing options moved under mac.sign

In v27 every macOS signing option (identity, entitlements, hardenedRuntime, type, provisioningProfile, binaries, requirements, timestamp, …) lives inside a single mac.sign object (sign.identity, sign.hardenedRuntime, …); signIgnore is now sign.ignore. electron-builder migrate-schema rewrites the old flat keys automatically. The same structure applies to mas and masDev. See v27 Breaking Changes → macOS signing.

Certificate Identity​

Use mac.sign.identity to specify the signing certificate by name:

mac:
sign:
identity: "Developer ID Application: My Company (TEAM1234AB)"

Or use environment variables — the recommended approach for CI:

export CSC_LINK=/path/to/certificate.p12
export CSC_KEY_PASSWORD=yourpassword

Set mac.sign.identity: null (or mac.sign: null) to skip signing entirely. Set mac.sign.identity: "-" to use an ad-hoc signature (app will only run on the machine that built it).

Ad-hoc signing and Hardened Runtime

If you disable code signing, you should also disable Hardened Runtime (mac.sign.hardenedRuntime: false), as the combination of no signing and enabled Hardened Runtime may prevent the app from launching.

Hardened Runtime​

mac.sign.hardenedRuntime is required for notarization on macOS 10.15+. It restricts what the app can do — you may need entitlements to allow capabilities. The default is true for standard darwin builds and false for Mac App Store builds (mas / mas-dev).

Entitlements​

You usually do not need to write an entitlements file at all. The defaults are already minimal and correct for a stock Electron app:

File being signedDefault entitlements
The app bundlecom.apple.security.cs.allow-jit
Renderer / GPU helperscom.apple.security.cs.allow-jit
Plugin helperallow-jit, allow-unsigned-executable-memory, disable-library-validation
Frameworks, native modules, unpacked binariesallow-jit plus osx-sign's Chromium-derived device.* / personal-information.* entitlements (default.darwin.plist)

Nested binaries do not inherit the app's entitlements. They are handed to @electron/osx-sign, which picks a per-file default modelled on Chromium's own entitlements: the looser exceptions go only to the plugin helper that actually needs them, and every other nested file (frameworks, .node modules, executables in app.asar.unpacked) receives default.darwin.plist — allow-jit plus com.apple.security.device.{audio-input,bluetooth,camera,print,usb} and com.apple.security.personal-information.{location,photos-library}. Outside the plugin helper, none of these defaults grant disable-library-validation or allow-unsigned-executable-memory.

Changed in v27

Earlier versions applied a single entitlements file to the app and every nested binary, granting com.apple.security.cs.allow-unsigned-executable-memory and com.apple.security.cs.disable-library-validation to every process. Modern Electron does not need either in the main process, and both materially weaken the Hardened Runtime, so they are no longer granted by default. If your app depends on them, add them to your own build/entitlements.mac.plist (and build/entitlements.mac.inherit.plist for nested binaries) — see Loading third-party or unsigned binaries below.

Supplying your own entitlements​

Create build/entitlements.mac.plist to override the app-level defaults:

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<!-- Required for JIT compilation (e.g., V8 in Electron) -->
<key>com.apple.security.cs.allow-jit</key>
<true/>
<!-- Add only the capabilities your app actually uses, e.g.: -->
<!-- <key>com.apple.security.device.camera</key> -->
<!-- <true/> -->
</dict>
</plist>

Your file replaces the default rather than extending it, so remember to keep com.apple.security.cs.allow-jit.

A custom build/entitlements.mac.plist applies to the app bundle only — nested binaries keep the per-file defaults described above and do not pick up your custom keys. The inherit plist is for entitlements a nested process needs for itself — for example disable-library-validation on a sidecar executable in app.asar.unpacked that loads third-party libraries of its own, or on a helper process that loads native modules. In that case add build/entitlements.mac.inherit.plist (or set mac.sign.entitlementsInherit). Doing so applies one plist to every nested binary and gives up the per-file defaults, so prefer leaving it absent unless you need it.

Loading third-party or unsigned binaries​

com.apple.security.cs.disable-library-validation turns off macOS library validation for the whole process. Grant it only when your app loads a framework, plugin, or native module signed by a different Team ID (or not signed at all) — for example a sidecar binary downloaded at runtime, or one excluded from signing via mac.sign.ignore.

Library validation is enforced by the process that loads the code, based on that process's own entitlements; what the library itself was signed with does not matter. A native module loaded by the main process therefore needs the key in build/entitlements.mac.plist; one loaded by a helper process (a utilityProcess, or a renderer with nodeIntegration) needs it in build/entitlements.mac.inherit.plist as well. The post-sign check below is skipped when the app entitlements grant it, because the main process is the usual loader.

After signing, electron-builder inspects the Mach-O libraries and bundles in app.asar.unpacked and Contents/PlugIns (which electron-builder never re-signs) and warns if any of them carry a foreign or missing signature while the entitlement is absent, so you find out at build time rather than from a launch crash. Executables (such as a bundled ffmpeg) are spawned rather than loaded, so they are not subject to library validation and are not flagged.

Ad-hoc builds (mac.sign.identity: "-") are handled automatically: an ad-hoc signature carries no Team ID, so electron-builder applies a built-in ad-hoc entitlements file that includes disable-library-validation for the app and its nested binaries.

electron-builder auto-detects build/entitlements.mac.plist and build/entitlements.mac.inherit.plist when present. To point at custom paths, set them under mac.sign:

mac:
sign:
entitlements: build/entitlements.mac.plist
entitlementsInherit: build/entitlements.mac.inherit.plist

Common entitlements for Electron apps:

EntitlementWhen Needed
com.apple.security.cs.allow-jitAlways — V8 requires JIT (granted by default)
com.apple.security.cs.allow-unsigned-executable-memoryLegacy Electron only — not needed by modern V8/Electron and weakens the Hardened Runtime
com.apple.security.cs.disable-library-validationLoading frameworks/native modules signed by another team, or unsigned
com.apple.security.network.clientOutgoing network connections (sandboxed apps)
com.apple.security.network.serverListening for connections (sandboxed apps)
com.apple.security.files.user-selected.read-writeOpen/save panels (sandboxed apps)
com.apple.security.device.cameraCamera access
com.apple.security.device.microphoneMicrophone access
com.apple.security.app-sandboxRequired for Mac App Store — see MAS
Entitlements and Notarization

Notarization requires Hardened Runtime + appropriate entitlements. See Notarization for the complete notarization workflow.

Info.plist Customization​

Inject arbitrary Info.plist keys using extendInfo:

mac:
extendInfo:
NSMicrophoneUsageDescription: "This app uses the microphone for..."
NSCameraUsageDescription: "This app uses the camera for..."
LSMultipleInstancesProhibited: true
CFBundleURLTypes:
- CFBundleURLSchemes:
- myapp
CFBundleURLName: "com.mycompany.myapp"

Helper Bundle IDs​

Electron spawns several helper processes, each with its own bundle ID. electron-builder sets these automatically based on your appId, but you can override them:

OptionDefaultProcess
helperBundleId${appId}.helperGeneric helper
helperRendererBundleId${appId}.helper.RendererRenderer process
helperPluginBundleId${appId}.helper.PluginPlugin helper
helperGPUBundleId${appId}.helper.GPUGPU process
helperEHBundleId${appId}.helper.EHException handler
helperNPBundleId${appId}.helper.NPNP helper

You only need to override these if you have a specific naming requirement (e.g., for provisioning profiles that enumerate each helper ID explicitly).

Other Common Options​

Dark mode: Set darkModeSupport: true if your app supports the system dark mode. This adds the NSRequiresAquaSystemAppearance: false key to Info.plist.

Minimum system version: minimumSystemVersion sets the LSMinimumSystemVersion in Info.plist. Electron itself has a minimum macOS version requirement — don't set this lower than Electron's requirement.

Signing additional binaries: Use mac.sign.binaries to list paths to additional native binaries within your app bundle that need to be signed (e.g., embedded CLIs, helper tools).

mac:
sign:
binaries:
- Contents/MacOS/my-native-helper
- Contents/Frameworks/MyFramework.framework/Versions/A/MyFramework

Product / executable name validation: As of v27, electron-builder rejects a productName or executableName that would require filename sanitization (so the generated <Name> Helper.app bundles stay consistent with CFBundleName and Electron's helper discovery). If a build fails with an "is not a valid macOS app bundle name" error, choose a name that needs no sanitization.

Configuration​

Interface: MacConfiguration

Extends​

Extended by​

Properties​

appId?​

readonly optional appId?: string | null

The application id. Used as CFBundleIdentifier for MacOS and as Application User Model ID for Windows (NSIS target only, Squirrel.Windows not supported). It is strongly recommended that an explicit ID is set.

Default​

com.electron.${name}

Inherited from​

PlatformSpecificBuildOptions.appId


artifactName?​

readonly optional artifactName?: string | null

The artifact file name template. Defaults to ${productName}-${version}.${ext} (some target can have other defaults, see corresponding options).

Inherited from​

PlatformSpecificBuildOptions.artifactName


asar?​

readonly optional asar?: boolean | AsarOptions | null

Whether to package the application's source code into an archive, using Electron's archive format.

Node modules that must be unpacked will be detected automatically. Use AsarOptions.unpack to specify additional files to unpack.

Default​

true

Inherited from​

PlatformSpecificBuildOptions.asar


bundleShortVersion?​

readonly optional bundleShortVersion?: string | null

The CFBundleShortVersionString. Do not use it unless you need to.


bundleVersion?​

readonly optional bundleVersion?: string | null

The CFBundleVersion. Do not use it unless you need to.


category?​

readonly optional category?: string | null

The application category type, as shown in the Finder via View -> Arrange by Application Category when viewing the Applications directory.

For example, "category": "public.app-category.developer-tools" will set the application category to Developer Tools.

Valid values are listed in Apple's documentation.


compression?​

readonly optional compression?: CompressionLevel | null

The compression level. If you want to rapidly test build, store can reduce build time significantly. maximum doesn't lead to noticeable size difference, but increase build time.

Default​

normal

Inherited from​

PlatformSpecificBuildOptions.compression


darkModeSupport?​

readonly optional darkModeSupport?: boolean

Whether a dark mode is supported. If your app does have a dark mode, you can make your app follow the system-wide dark mode setting.

Default​

false

defaultArch?​

readonly optional defaultArch?: string

The default architecture to build for when no --arch flag is specified. Defaults to the current machine's architecture.

Inherited from​

PlatformSpecificBuildOptions.defaultArch


detectUpdateChannel?​

readonly optional detectUpdateChannel?: boolean

Whether to infer update channel from application version pre-release components. e.g. if version 0.12.1-alpha.1, channel will be set to alpha. Otherwise to latest. This does not apply to github publishing, which will never auto-detect the update channel.

Default​

true

Inherited from​

PlatformSpecificBuildOptions.detectUpdateChannel


electronLanguages?​

readonly optional electronLanguages?: string | string[]

The electron locales to keep. By default, all Electron locales used as-is.

Inherited from​

PlatformSpecificBuildOptions.electronLanguages


electronUpdaterCompatibility?​

readonly optional electronUpdaterCompatibility?: string | null

The electron-updater compatibility semver range.

Inherited from​

PlatformSpecificBuildOptions.electronUpdaterCompatibility


executableName?​

readonly optional executableName?: string | null

The executable name. Defaults to productName Note: Except for Linux, where this would constitute a breaking change in previous behavior and lead to both invalid executable names and Desktop files. Ref comments in: https://github.com/electron-userland/electron-builder/pull/9068

Inherited from​

PlatformSpecificBuildOptions.executableName


extendInfo?​

readonly optional extendInfo?: any

The extra entries for Info.plist.


extraDistFiles?​

readonly optional extraDistFiles?: string | string[] | null

Extra files to put in archive. Not applicable for tar.*.


extraFiles?​

optional extraFiles?: string | FileSet | (string | FileSet)[] | null

The same as extraResources but copy into the app's content directory (Contents for MacOS, root directory for Linux and Windows).

Inherited from​

PlatformSpecificBuildOptions.extraFiles


extraResources?​

optional extraResources?: string | FileSet | (string | FileSet)[] | null

A glob patterns relative to the project directory, when specified, copy the file or directory with matching names directly into the app's resources directory (Contents/Resources for MacOS, resources for Linux and Windows).

File patterns (and support for from and to fields) the same as for files.

Inherited from​

PlatformSpecificBuildOptions.extraResources


fileAssociations?​

readonly optional fileAssociations?: FileAssociation | FileAssociation[]

The file associations.

Inherited from​

PlatformSpecificBuildOptions.fileAssociations


files?​

optional files?: string | FileSet | (string | FileSet)[] | null

A glob patterns relative to the app directory, which specifies which files to include when copying files to create the package.

Defaults to:

[
"**/*",
"!**/node_modules/*/{CHANGELOG.md,README.md,README,readme.md,readme}",
"!**/node_modules/*/{test,__tests__,tests,powered-test,example,examples}",
"!**/node_modules/*.d.ts",
"!**/node_modules/.bin",
"!**/*.{iml,o,hprof,orig,pyc,pyo,rbc,swp,csproj,sln,slnx,xproj}",
"!.editorconfig",
"!**/._*",
"!**/{.DS_Store,.git,.hg,.svn,CVS,RCS,SCCS,.gitignore,.gitattributes}",
"!**/{__pycache__,thumbs.db,.flowconfig,.idea,.vs,.nyc_output}",
"!**/{appveyor.yml,.travis.yml,circle.yml}",
"!**/{npm-debug.log,yarn.lock,.yarn-integrity,.yarn-metadata.json}"
]

Development dependencies are never copied in any case. You don't need to ignore it explicitly. Hidden files are not ignored by default, but all files that should be ignored, are ignored by default.

Default pattern **/* is not added to your custom if some of your patterns is not ignore (i.e. not starts with !). package.json and **/node_modules/**/* (only production dependencies will be copied) is added to your custom in any case. All default ignores are added in any case — you don't need to repeat it if you configure own patterns.

May be specified in the platform options (e.g. in the mac).

You may also specify custom source and destination directories by using FileSet objects instead of simple glob patterns.

[
{
"from": "path/to/source",
"to": "path/to/destination",
"filter": ["**/*", "!foo/*.js"]
}
]

You can use file macros in the from and to fields as well. from and to can be files and you can use this to rename a file while packaging.

Inherited from​

PlatformSpecificBuildOptions.files


forceCodeSigning?​

readonly optional forceCodeSigning?: boolean

Whether to fail if app will be not code signed.

Default​

false

Inherited from​

PlatformSpecificBuildOptions.forceCodeSigning


generateUpdatesFilesForAllChannels?​

readonly optional generateUpdatesFilesForAllChannels?: boolean

Please see Building and Releasing using Channels.

Default​

false

Inherited from​

PlatformSpecificBuildOptions.generateUpdatesFilesForAllChannels


helperBundleId?​

readonly optional helperBundleId?: string | null

The bundle identifier to use in the application helper's plist.

Default​

${appBundleIdentifier}.helper

helperEHBundleId?​

readonly optional helperEHBundleId?: string | null

The bundle identifier to use in the EH helper's plist.

Default​

${appBundleIdentifier}.helper.EH

helperGPUBundleId?​

readonly optional helperGPUBundleId?: string | null

The bundle identifier to use in the GPU helper's plist.

Default​

${appBundleIdentifier}.helper.GPU

helperNPBundleId?​

readonly optional helperNPBundleId?: string | null

The bundle identifier to use in the NP helper's plist.

Default​

${appBundleIdentifier}.helper.NP

helperPluginBundleId?​

readonly optional helperPluginBundleId?: string | null

The bundle identifier to use in the Plugin helper's plist.

Default​

${appBundleIdentifier}.helper.Plugin

helperRendererBundleId?​

readonly optional helperRendererBundleId?: string | null

The bundle identifier to use in the Renderer helper's plist.

Default​

${appBundleIdentifier}.helper.Renderer

icon?​

readonly optional icon?: string | null

The path to application icon. Accepts .icns (legacy) or .icon (Icon Composer asset). If a .icon asset is provided, it will be preferred and compiled to an asset catalog.

Default​

build/icon.icns

Overrides​

PlatformSpecificBuildOptions.icon


minimumSystemVersion?​

readonly optional minimumSystemVersion?: string | null

The minimum version of macOS required for the app to run. Corresponds to LSMinimumSystemVersion.


notarize?​

readonly optional notarize?: boolean

Whether to disable electron-builder's @electron/notarize integration.

Note: In order to activate the notarization step You MUST specify one of the following via environment variables:

  1. APPLE_API_KEY, APPLE_API_KEY_ID and APPLE_API_ISSUER.
  2. APPLE_ID, APPLE_APP_SPECIFIC_PASSWORD, and APPLE_TEAM_ID
  3. APPLE_KEYCHAIN and APPLE_KEYCHAIN_PROFILE

For security reasons it is recommended to use the first option (see https://github.com/electron-userland/electron-builder/issues/7859)


protocols?​

readonly optional protocols?: Protocol | Protocol[]

The URL protocol schemes.

Inherited from​

PlatformSpecificBuildOptions.protocols


publish?​

optional publish?: Publish

Publisher configuration. See Auto Update for more information.

Inherited from​

PlatformSpecificBuildOptions.publish


releaseInfo?​

readonly optional releaseInfo?: ReleaseInfo

The release info. Intended for command line usage:

-c.releaseInfo.releaseNotes="new features"

Inherited from​

PlatformSpecificBuildOptions.releaseInfo


sign?​

readonly optional sign?: string | ElectronSignOptions | CustomMacSign | null

Codesigning configuration. The signing certificate is selected via sign.identity (or the CSC_LINK / CSC_NAME environment variables).

  • Not set (default): electron-builder auto-discovers a valid certificate in the keychain. If none is found, signing is skipped.
  • null: skip signing entirely.
  • string: path or module ID of a file that exports a CustomMacSign function.
  • CustomMacSign: inline custom signing function (JS/TS config only).
  • ElectronSignOptions: options forwarded directly to @electron/osx-sign.

See​


target?​

readonly optional target?: TargetConfiguration | MacOsTargetName | TargetConfiguration | MacOsTargetName[] | null

The target package type: list of default, dmg, mas, mas-dev, pkg, 7z, zip, tar.xz, tar.lz, tar.gz, tar.bz2, dir. Note: Squirrel.Mac auto update mechanism requires both dmg and zip to be enabled, even when only dmg is used. Disabling zip will break auto update in dmg packages.

Default​

default (dmg and zip for Squirrel.Mac)

Overrides​

PlatformSpecificBuildOptions.target


universal?​

readonly optional universal?: ElectronUniversalOptions | null

Options forwarded to @electron/universal when building a universal (multi-arch) app. Has no effect unless the target arch is universal.

See​


updateManifest?​

readonly optional updateManifest?: UpdateManifestSigningOptions | null

Ed25519 signing of the auto-update manifest (latest*.yml). When configured, each manifest is signed and electron-updater verifies the signature (against the embedded public key) before downloading an update. Prefer supplying the key via the ELECTRON_BUILDER_UPDATE_SIGN_KEY / ELECTRON_BUILDER_UPDATE_SIGN_KEY_FILE environment variables in CI.

Inherited from​

PlatformSpecificBuildOptions.updateManifest